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Highlights

Sodium 0.6.0-beta.2

This release contains the beta version of Sodium 0.6.0, the largest update in Sodium's history. This contains a wide array of performance improvements and bug fixes. One notable feature is the addition of Translucency Sorting, which fixes how translucent objects look when stacked behind each other. For example, visual bugs with water. Another thing to add is that FRAPI is now supported out of the box, so you won't need mods like Indium anymore.

A patched version of Enhanced Block Entities is included which fixes an issue with this Sodium update. The official mod will be added back once the PR gets merged to upstream.

For more information about this update, see the Beta 1 and Beta 2 changelogs on Modrinth.

⚠️ Nvidium temporarily missing

Nvidium is temporarily missing from the mc1.21.1 version of Additive as it does not support the latest version of Sodium yet. If you are on a relatively newer Nvidia GPU, for now you might possibly notice a performance decrease from last update. Please do not message Cortex about updating Nvidium.

mc1.21.1 beta(?)

At this point, Additive for mc1.21.1 is considered mostly stable for production use. CIT Resewn has been updated and is back! ResolutionControl3 has also been added in place of RC++.

Updated mods and mc1.21.1

Most of the mods in the modpack have been updated and mc1.21 has been upgraded to mc1.21.1. Fabric loader has also been updated.

Sodium Leaf Culling

I've added Sodium Leaf Culling to this version which is supposedly meant to have better performance (Cull Less Leaves is not updated to mc1.21.1 and it seems like it's not compatible with Sodium 0.6.0)

If you notice bugs...

Please report them on the issue tracker. This release contains a lot of changes, and so, especially with Sodium 0.6, you might possibly experience an issue or two. I'll try to get to them whenever I can.

Highlights

Just some mod updates, and also replaced EmuNO with MacOS Input Fixes.

CIT Resewn and ResolutionControl++ is still missing on mc1.21, CIT Resewn is missing on mc1.20.6.

Highlights

mc1.21 beta

Additive for mc1.21 is now considered as a beta stage and should be mostly stable. The only mods missing is CIT Resewn and ResolutionControl++, everything else should be here

mc1.20.6 beta

Additive for mc1.20.6 is still considered a beta although it should be mostly stable. It is only missing CIT Resewn

Add Calcmod (#77)

CalcMod is a simple QoL calculator in chat with extra shortcuts designed specifically for Minecraft. It is very unobtrusive and lightweight, you simply access the mod through /calc, and has a ton of super useful features such as basic calculations, nether portal calculations, storage calculations, farm rate calculations, and much more.

Fixed FBG config

FabricBetterGrass config should now be fixed and the mod will be disabled by default. You can enable better grass in the Sodium video settings menu.

Archived Quilt versions

As of this release, all Quilt versions of Additive have been archived and the pack will mainly focus on Fabric (for the time being). I had to do this as it puts a huge burden on me when I have to support multiple loaders, since it nearly doubles the amount of versions I need to update and thoroughly test.

Quilt also simply seems to be dying as a project and is pretty behind on updates, and there aren't very many reasons to use it nowadays as the majority of popular Quilt-exclusive mods have been ported back to Fabric or have alternatives on Fabric. This wasn't because of anything personal to the Quilt developers or anything, it's simply because it makes it so much more difficult for me to maintain the modpack when I have so many versions to manage.

If you still need to use Quilt, it should be relatively easy for you to switch Fabric loader over to Quilt loader and then switch Fabric API to QSL/QFAPI after installation. It should just work in most cases since Quilt is compatible with Fabric mods. Thanks for understanding and I apologize if this causes any issues for anyone.

Highlights

mc1.21 Alpha Status

Additive is now available for mc1.21 as an alpha! Beware of bugs, if you experience issues then make sure to use the issue tracker. Oh, and also make sure that you back up your worlds in-case anything goes wrong. Currently missing mods:

  • Noisium
  • Nvidium
  • ResolutionControl++
  • RyoamicLights
  • World Host

Here are the mods force-enabled through loader dependency overrides:

  • Cull Less Leaves
  • ThreadTweak
  • EmuNO

mc1.20.6 Beta Status

Additive for mc1.20.6 is still in a beta stage, currently missing CIT Resewn. I'm not entirely sure if I will support mc1.20.6 long-term, or if I will drop it once 1.21 becomes stable.

ResolutionControl+(+) (#75)

Allows you to set the render resolution of your game for better performance, and take large screenshots in a similar way to Fabrishot. ResolutionControl+ has been added on 1.20.1 and ResolutionControl++ has been added on later versions.

CLL Random Rejection

CLL's Random Rejection has been set to 0, which should make leaves look normal for the most part. This shouldn't affect performance.

Updated mods

Updated all mods in the modpack. Held off on Sodium update on mc1.20.6 since Nvidium isn't compatible with latest Sodium yet.

Detailed changes

For a list of detailed changes, see the Git commit history.

External resources


Project members

SkywardMC

SkywardMC

Organization

devin

Maintainer


Technical information

License
MIT
Client side
required
Server side
unsupported
Project ID