nineMinecraft is a joke site.
nineMinecraft is in no way affiliated with Modrinth or 9minecraft. (And frankly, who wants to be affiliated with the latter?)
Filter loader...
Filter versions...
Filter channels...

MidnightControls v1.10.0-beta.1 for 1.21

View the changelog

  • Update fabric.mod.json

MidnightControls v1.9.7+1.21 for 1.21

View the changelog

  • Update version number

This might very well be the biggest update yet! I got motivated by my recent aquisition of a Linux-based tablet as well as the stress to release a 1.20.2 port, and ended up rewriting large parts of the mod related to joystick input, touchscreen support, as well as fixing many long-standing issues.

The (huge) changelog:

  • Port to 1.20.2
  • Rewritten joystick input
    • Joystick input is now processed using polar coordinates, resulting in better accuracy and fixing tons of issues (Fixes #135, #138, #186 & #180)
    • Camera movement is now way smoother by including the previous stick values in the calculation (Fixes #217 & #167)
  • Touchscreen is now actually usable (in theory, I'll have to wait a few weeks for my tablet to arrive to test further)
    • Made it possible to place/break blocks and interact with entities & items
    • Added a touchscreen mode for interacting with entities and blocks at the position the click was registered at, not just at the crosshair
    • Added a close button to screens without their own back button
    • Added selection outlines for Break-at-Finger mode
    • Breaking blocks/interacting with entities will now just check if the target changed, not the finger position
    • Added the ability to create custom touch buttons out of ButtonBindings
    • Redesigned top touch buttons
    • Added Touch category to simple options screen
    • Added emote touch button when Emotecraft is installed
  • Additional keybinds are now loaded from the vanilla list instead of fabric's modded list
    • Better support for mods not using the Fabric Keybinding API (Closes #218)
    • Also now supports Forge mods via Sinytra Connector
    • Added configurable list to exclude certain keybinds
  • Added Eye-Tracker support thanks to @kabliz in #208
  • Fixed virtual mouse cursor sometimes being hidden behind objects (closes #221)
  • updateMappings() is now called asyncronously (Closes #219)
  • Removed old mixins
  • Fixed crash when joining world without the HUD's init method being called (closes #210)

Additional Contributions

Finally... yes, I do plan on backporting these changes to 1.20.1, 1.19.4 and perhaps 1.19.2. This will likely happen in MidnightControls 2.0.0, along with further big cleanups, a new-and-improved API and maybe even NeoForge / native Quilt support ;)

  • Update to 1.20
  • Fix virtual mouse cursor not being visible
  • Add option to hide the normal mouse cursor
  • Fixes #185 (Left joystick not working like a mouse when it's supposed to)
  • Includes Ukrainian translation by @forditt (from #170)
  • Port to 1.19.4
  • Drastically improved GUI handling
    • Directions are now respected instead of acting like the Tab key (possible thanks to 1.19.4)
    • The new tabs can be navigated using the shoulder buttons
  • Sodium and Iris now have way better controller navigation thanks to isXander's PRs to them
  • Improved reacharound thanks to MonstoBusta
  • Cleaner advanced options screen
  • Better auto-detection of the Steam Deck

Fix crash with Fabric API 0.71+ on 1.19.2

  • (1.19.3) Fix crash with Fabric API 0.71.0 (thanks to @HttpRafa in #155)
  • Compatibility with YetAnotherConfigLib (thanks to @isXander in #144)
  • Italian translation (thanks to @glaav in #149)
  • (1.19.2) Backport all changes from 1.7.2 and 1.7.3
  • Compatibility with YetAnotherConfigLib (thanks to @isXander in #144)
  • Italian translation (thanks to @glaav in #149)
  • Update to 1.19.3 (Tabbing through creative tabs behaves the same as before, that was hard)
  • Add an option to move the chat input field to the top of the screen for better input on devices using an on-screen keyboard
  • Add an option to make the left joystick behave like a mouse in every screen
  • Add a button to more easily access the Advanced Config

Direct port of 1.7.1 to Minecraft 22w43a

  • Add more compatibility for mods and vanilla screens
  • Make the left stick emulate the mouse cursor in the signed book screen
  • Holding the A-button (Cross-button on PlayStation controllers) now allows dragging certain elements on screen (useful for minimap mods, etc.)
  • The X-button (Square-button on PlayStation) will now emulate the right mouse button in any screen, except for the chat screen, where it'll act as the enter key (closes #116)
  • D-Pad will emulate the keyboard's arrow buttons in the chat screen and WASD keys in Devices Mod computer screen (closes #118)
  • Compatibility for VoxelMap's Keybinds
  • Scrolling in hotbar using the controller while in spectator mode will now increase the fly speed like the mouse wheel does (closes #117)
  • Sort contributor names in fabric.mod.json alphabetically and add missing ones

External resources


Project members

Motschen

Owner

LambdAurora

Original Creator


Technical information

License
MIT
Client side
required
Server side
unsupported
Project ID