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Flying Cullers

Flying Cullers

Mod

Calculates a framerate-based dynamic render distance for entities and tile entities

Client Optimization

4,660 downloads
13 followers

I was getting sick and tired of seeing my FPS drop whenever I was at my base.

Flying Cullers dynamically adjusts the render distance of entities and tile entities based on your frame rate.
The config options give you some flexibility on performance.

This is a client-side only mod.


Inspired by Out Of Sight by Corosus.

Requires: SpongeMixins by TimeConqueror

It is compatible with Optifine, FastCraft and BetterFPS.

External resources


Project members

AstroTibs

Owner

jss2a98aj

Author


Technical information

License
LGPL-3.0-only
Client side
required
Server side
unsupported
Project ID