nineMinecraft is a joke site.
nineMinecraft is in no way affiliated with Modrinth or 9minecraft. (And frankly, who wants to be affiliated with the latter?)

1.5.0 - 100k special!

Changelog

Bloop just hit 100k downloads!!! Absolutely insane!! I don't have much to say beyond thank you to everyone who has enjoyed this shader since the beginning, to everyone in shaderLabs and the iris discords who have given support and assistance in getting Bloop to this point.

I hope you continue to enjoy this shader as I continue to improve upon this still growing project.

I am currently working on a larger cleanup of Bloops code which should unlock more exciting effects for the nether and the end in the future, as well as optimization opportunies for some of the heavier effects.

I also hope this will allow for better support on funny platforms such as the raspberry Pi 5 enjoyers, igpus and even phones in the future!

Thank you all, and for now, here is a modest update:

  • Improved the fog system (fog settings coming soon).

  • water fog now renders correctly behind glass.

  • water refraction will now refract translucent blocks underwater.

  • New option to denoise water reflections.

  • No more weird dark areas on elytras, skeletons etc. all one sided geometry now work correctly with ssao and other effetcs.

  • Improved distant horizons water rendering.

  • DH shadows should be slightly less prone to glitches.

  • Works on Mac silicon again!

  • PBR reflections work better now.

  • a ton of bug fixes.

Files

Bloop-1.5.0-100k.zip(2.76 MiB) Primary Download

External resources


Project members

espen96

Member


Technical information

License
CC-BY-NC-SA-4.0
Project ID