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Subterrestrial 1.0.1

Changelog

  • All cabins have been redesigned. They now feature extensive randomization, such as:
  1. Random destruction and degradation in all cabins, such as damaged floors and walls, cobwebs and moss.
  2. Redesigned chests, rooms and furniture.
  3. Random foliage in Jungle Cabins.
  4. Random ice and snow in Ice Cabins.
  • Added mesa and taiga cabins.

  • Cabins can no longer be fully intact; instead, singular rooms will rarely remain intact. Additionally, all cabin room variations now have a chance to stay intact.

  • Improved the config.

  • You can now pick if you want Modern Industrialization or Tech Reborn loot in chests.

  • Fixed an issue that caused ocean cabins to spawn significantly less.

  • Fixed fletching chests rarely contain uncraftable arrows.

  • Reduced the number of enchanted books obtained in chests from 2-3 to 1-2.

  • Lowered the icon resolution, dramatically reducing the file size.

Note: Repurposed structures have fixed an issue that prevented structure mods like this from generating structures. If you have been playing with that mod and noticed that cabins were not spawning, it should be fixed now. https://www.curseforge.com/minecraft/mc-mods/repurposed-structures-fabric/files/3636954

Files

Subterrestrial-1.0.1.jar(288.16 KiB) Primary Download

External resources


Project members

AlexNijjar

Owner


Technical information

License
MIT
Client side
unsupported
Server side
required
Project ID